Sunday, May 6, 2007

Game: "Prince of Persia" Trilogy

I finally completed the PoP trilogy (namely Sands of Time, Warrior Within and The Two Thrones). It was a pretty fun, yet annoying at the same time, like all puzzle games. WW added more combat gameplay elements as compared to SoT while TTT added more stealth on top of it.

I enjoyed doing the puzzles overall. They were not that hard in the first place. I have a few complaints though like the camera. Which scripter has the funny idea of turning the camera 180 degrees at one point? That caused me many stupid deaths. WW added more interesting enemies and weapon attacks as compared to SoT. However, mostly because of the enemy behaviour (like the normal types blocking your more powerful strikes and the ninja ones evading you on your first strike), I usually just proceed with the puzzle and skip the enemies all together.

WW is most definately the longest of the three games. It felt as if it would never end. It was simply one problem leading to the next, followed by an explanation, given a uber powerful lame item, and on to another chapter of the game. I expected TTT to be as long but it wasn't. I completed TTT within a few days and casual playing (note that casual is subjective).

I felt the best thing they added was the stealth critical hit scripted sequences in TTT. The dark prince was pretty fun to use...for awhile. Then he starts to get rather annoying since I find his attacks rather uncool (although incredibly damaging). The mini games in TTT were also quite fun like the chariot sequences.

I like the way the elements are implemented. The total amount of actions the prince have by TTT (wall run, etc) was really impressive. None of them were wasted. Although I had a gripe with the camera, overall it was still pretty well done, giving us very scenic views of the game. Of course, giving scenic views means viewing at odd angles and that could cause some problems with your controls. I'm also pleased with the way the Prince's personality grew (more emo) over time.

I'm probably gonna take a break from this Ubisoft franchise. Once I'm done, I'll get Rival Swords. There are a few things I don't understand in this trilogy:

1) Why does the prince...strip himself in SoT?
2) Wouldn't the sand wraith incident cause a time paradox in WW?
3) Why is the prince so stupid? Everything started because he unlocked the Sands of Time, he didn't suspect that Kaleena was the Empress and he expected to be safe home after WW.

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